

Much of the control is managed through the mouse and keyboard shortcuts, in an interface system similar to that of Caesar III. Pharaoh is played from a two-dimensional isometric perspective the magnification level is fixed, but the viewing angle can be changed at 90-degree angles, either counter-clockwise or clockwise. In August 2020, a remake titled Pharaoh: A New Era was announced by Triskell Interactive and Dotemu to be released in 2021. In 2001, both the game and expansion pack were bundled together as Pharaoh Gold. An expansion pack, Cleopatra: Queen of the Nile, was released in 2000, developed by BreakAway Games.

Players oversee the construction and management of cities and settlements in Ancient Egypt, micro-managing every aspect of the city to ensure citizens are fed, employed, healthy and protected from diseases, disasters and wars. Using the same game engine and principles of Caesar III (also by Sierra Entertainment), it is the first such game in Sierra's City Building series to focus on another civilization of ancient times.

If you are an experienced Caesar 3 player, you may want to go directly to the "Archaic Period", where you can dive right into the this mission (though you will still miss some cool stuff in the first two missions).Pharaoh is an isometric city-building game that was released on October 31, 1999, created by Impressions Games and published by Sierra Studios, for Microsoft Windows. In the third mission, your ultimate goal is to build a mud-brick 'mastaba' tomb. That's just because this game has so much to offer, and we didn't want to leave anything out! Rest assured that in the full version of the game, each and every fundamental game concept is introduced gradually, over several missions (throughout the whole game, in fact) with plenty of guidance, feedback and help. Nevertheless, if you have not played any of our city building games before, you may find the third mission a bit overwhelming, as many concepts are introduced in a relatively short period of time. In this demo, and in the third mission in particular, we've tried to include as many features from the full game as possible, without allowing it to become too unwieldy or difficult to absorb. The third mission, however, is set in the "Archaic Period", and has been created especially for the demo. We've included three missions in this demo, the first two of which are set in the "Pre-dynastic Period" of ancient Egypt, and are very similar to the first two missions of the full game.
